terça-feira, 29 de janeiro de 2013
Acaba de vazar as especificações do Orbis,o Playstation 4!
Recentemente a VGLeaks divulgou mais especificações das configurações técnicas do Orbis,ou como muitos chamam,Playstation 4.
Veja abaixo as especificações divulgadas(em inglês):
CPU:
- Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two “clusters”
- Each cluster contains 4 cores and a shared 2MB L2 cache
- 256-bit SIMD operations, 128-bit SIMD ALU
- SSE up to SSE4, as well as Advanced Vector Extensions (AVX)
- One hardware thread per core
- Decodes, executes and retires at up to two intructions/cycle
- Out of order execution
- Per-core dedicated L1-I and L1-D cache (32Kb each)
- Two pipes per core yield 12,8 GFlops performance
- 102.4 GFlops for system
GPU:
- GPU is based on AMD’s “R10XX” (Southern Islands) architecture
- DirectX 11.1+ feature set
- Liverpool is an enhanced version of the architecture
- 18 Compute Units (CUs)
- Hardware balanced at 14 CUs
- Shared 512 KB of read/write L2 cache
- 800 Mhz
- 1.843 Tflops, 922 GigaOps/s
- Dual shader engines
- 18 texture units
- 8 Render backends
Memoria:
- 4 GB unified system memory, 176 GB/s
- 3.5 available to games (estimate)
Extra:
- Audio Processor (ACP)
- Video encode and decode (VCE/UVD) units
- Display ScanOut Engine (DCE)
- Zlib Decompression Hardware
Fontes: VGLeaks
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