terça-feira, 29 de janeiro de 2013

Acaba de vazar as especificações do Orbis,o Playstation 4!



Recentemente a VGLeaks divulgou mais especificações das configurações técnicas do Orbis,ou como muitos chamam,Playstation 4.


Veja abaixo as especificações divulgadas(em inglês):                                                            

CPU:
  • Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two “clusters”
  • Each cluster contains 4 cores and a shared 2MB L2 cache
  • 256-bit SIMD operations, 128-bit SIMD ALU
  • SSE up to SSE4, as well as Advanced Vector Extensions (AVX)
  • One hardware thread per core
  • Decodes, executes and retires at up to two intructions/cycle
  • Out of order execution
  • Per-core dedicated L1-I and L1-D cache (32Kb each)
  • Two pipes per core yield 12,8 GFlops performance
  • 102.4 GFlops for system

GPU:
  • GPU is based on AMD’s “R10XX” (Southern Islands) architecture
  • DirectX 11.1+ feature set
  • Liverpool is an enhanced version of the architecture
  • 18 Compute Units (CUs)
  • Hardware balanced at 14 CUs
  • Shared 512 KB of read/write L2 cache
  • 800 Mhz
  • 1.843 Tflops, 922 GigaOps/s
  • Dual shader engines
  • 18 texture units
  • 8 Render backends

Memoria:
  • 4 GB unified system memory, 176 GB/s
  • 3.5 available to games (estimate)

Extra:
  • Audio Processor (ACP)
  • Video encode and decode (VCE/UVD) units
  • Display ScanOut Engine (DCE)
  • Zlib Decompression Hardware


Fontes: VGLeaks

0 comentários:

Postar um comentário